John Stephenson

Heritage Tasmania
<john.stephenson@dpipwe.tas.gov.au>


Download full-text article


Dig It: The Journal of the Flinders Archaeological Society
Volume 2, Issue 2, December 2014

Print: ISSN 1440-2475
Online: ISSN 2203-1898


Abstract

The act of interpreting historic sites without compromising their integrity is an art which requires careful balancing. The use of digital technology to record, analyse and interpret historic sites has become widespread, although the Australian heritage sector is yet to fully embrace the opportunities. The Point Puer Boys’ Prison at Port Arthur, Tasmania, has been used as a case study to test the relevance of digital technology to the field of archaeological interpretation. A complete 3D digital reconstruction of Point Puer was created, which has then been used as a basis to demonstrate possible interpretation and education techniques. This project was aimed to be a technology demonstration for the Australian heritage sector, illustrating how digital technology can be used as a management tool at historic sites using free software that is accessible to the general public.


References

Australia ICOMOS 2013 The Burra Charter: The Australia ICOMOS Charter for Places of Cultural Significance. Australia ICOMOS, Burwood, Vic.Australian Curriculum, Assessment and Reporting Authority (ACARA) 2012 The Australian Curriculum: History. Accessed 1 November 2012, http://www.australiancurriculum.edu.au/History/Curriculum/F-10Bailey, D., and L. Schroader 2011 Visualizing early Washington DC. The Portolan 80:33-41.

Broderick, M., M. Cypher and J. Macbeth 2009 Critical Masses: Augmented Virtual Experiences and the Xenoplastic at Australia’s Cold War and Nuclear Heritage Sites. Archaeologies 5(2):323-343.

Brogan, M. and M. Masek 2011 AE2 Commander: simulation and serious games in the online cultural heritage space. Archives and Manuscripts 39(1):85-106.

Challis, K., P. Forlin and M. Kincey 2011 A Generic Toolkit for the Visualization of Archaeological Features on Airborne LiDAR Elevation Data. Archaeological Prospection 18:279-289.

Ch’ng, E. 2009 Experimental archaeology: Is virtual time travel possible? Journal of Cultural Heritage 10:458-470.

Coller, M. 2009 SahulTime: Rethinking Archaeological Representation in the Digital Age. Archaeologies 5(1):110-123.

Delaney, D. 1999 Geographical Information Systems: An Introduction. Melbourne: Oxford University Press.

DPIPWE (Division of Information and Land Services) 2012, Land Information System Tasmania. Accessed July 2012, https://www.thelist.tas.gov.au/app/content/home

Dylla, K., B. Frischer, P. Mueller, A. Ulmer and S. Haegler 2010 Rome Reborn 2.0: A Case Study of Virtual City Reconstruction Using Procedural Modeling Techniques. In B. Frischer, J. Webb Crawford and D. Koller (eds.), Making History Interactive. Computer Applications and Quantitative Methods in Archaeology (CAA). Proceedings of the 37th International Conference, Williamsburg, Virginia, United States of America, March 22-26, pp. 62-66. Oxford: Archaeopress.

Frischer, B. 2008 The Rome Reborn Project: How Technology is helping us to study history, viewed 2 October 2012, < http://www.romereborn.virginia.edu/rome_reborn_2_documents/papers/Frischer_OpEd_final2.pdf>.

Guidi, G., B. Frischer, M. De Simone, A. Cioci, A. Spinetti, L. Carosso, L.L. Micoli and T. Grasso 2005 Virtualizing Ancient Rome: 3D acquisition and modelling of a large plaster-of-Paris model of imperial Rome. Videometrics 8:119-133.

Haydar, M., D. Roussel, M. Maidi, S. Otmane and M. Mallem 2010 Virtual and augmented reality for cultural computing and heritage: a case study of virtual exploration of underwater archaeological sites. Virtual Reality 15:311-327.

Horne, B.J. 1843 Report on Point Puer Boys’ Prison, to His Excellency Sir John Franklin K.C.H. and K.R. Lieut. Governor of Van Diemen’s Land, Point Puer, March 7 1843. Unpublished letter, Archives Office of Tasmania (CO280/157/520).

Humphrey, K. 1997 Point Puer: Images and Practices of Juvenile Imprisonment in Convict Australia. Unpublished report commissioned by the Port Arthur Historic Site Management Authority.

Ivanova, M. and G. Ivanov 2011 Enhancement of Learning and Teaching in Computer Graphics Through Marker Augmented Reality Technology. International Journal of New Computer Architectures and Their Applications 1(1):176-184.

Koller, D., B. Frischer and G. Humphreys 2009 Research Challenges for Digital Archives of 3D Cultural Heritage Models. Journal on Computing and Cultural Heritage 2-3(7):1-17.

Lerones, P.M., J.L. Fernandez, A.M. Gil, J. Gomez-Garcia-Bermejo and E.Z. Casanova 2010 A practical approach to making accurate 3D layouts of interesting cultural heritage sites through digital models. Journal of Cultural Heritage 11:1-9.

Lyle, S.D. and N. Eby 2010 Conversation of Cadastral Data to KML File Type for Use in Google Earth and Google Maps for Mobile as a Land Information System. Computing for Geospatial Research & Appliation: Proceedings of the 1st International Conference and Exhibition 2010:1-4.

Nassar, M.A. and F. Meawad 2010 An Augmented Reality Exhibition Guide for the iPhone. International Conference on User Science Engineering 2010:157-162.

Ogburn, D.E. 2005 Assessing the level of visibility of cultural objects in past landscapes. Journal of Archaeological Science 22:405-413.

Olmedo, H. and J. Augusto 2013 Towards the Commodification of Augmented Reality: Tools and Platforms. In V. Penichet, A. Penalver and J. Gallud (eds.), New Trends in Interaction, Virtual Reality and Modeling, pp.63-72. London: Springer-Verlag.

Stone, R.J. and T. Ojika 2000 Virtual Heritage: What Next? IEEE Multimedia 7(2):73-73.

Styliadis, A.D., I.I. Akbaylar, D.A. Papadopoulou, N. D. Hasanagas, S.A. Roussa and L.A. Sexidis 2009 Metadata-based heritage sites modeling with e-learning functionality. Journal of Cultural Heritage 10:296-312.

Tasmanian Heritage and Archives Office (TAHO) 2014 Workshops Point Puer – section and elevation. Plan prepared by H. Laing, Public Works Division CON87/59, Hobart.

Tuffin, R. 2007 Point Puer Overview History. Unpublished Report commissioned by the Port Arthur Historic Site Management Authority, Tasmania.

Van Dyke R.M. 2006 Seeing the Past: Visual Media in Archaeology, American Anthropologist 108(2):370-384.

Vlahakis, V., N. Ioannidis, J. Karigiannis, M. Tsotros, M. Gounaris, D. Stricker, T. Gleue, P. Daehne, and L. Almeida 2002 Archeoguide: An Augmented Reality Guide for Archaeological Sites. Computer Graphics in Art History and Archaeology 22(5):52-50.

Wells, S., B. Frischer, D. Ross and C. Keller 2010 Rome Reborn in Google Earth. In B. Frischer, J. Webb Crawford and D. Koller (eds.), Making History Interactive. Computer Applications and Quantitative Methods in Archaeology (CAA). Proceedings of the 37th International Conference, Williamsburg, Virginia, United States of America, March 22-26, pp. 365-371. Oxford: Archaeopress.

Winterbottom, S.J. and D. Long 2006 From abstract digital models to rich virtual environments: landscape contexts in Kilmartin Glen, Scotland. Journal of Archaeological Science 33:1356-1367.

Zara, J. and P. Slavik 2003 Cultural Heritage Presentation in Virtual Environment: Czech Experience, Proceedings of the 14th International Workshop on Database and Expert Systems Applications 2003:92-96.

Leave a Reply

Your email address will not be published. Required fields are marked *